lunes, septiembre 29, 2008

EAFIT.5.Años.Despues

5 años atras la universidad EAFIT ideo un plan para por medio del Ultimate promocionar la U.

ahi nacio el torneo colegial y universitario. Fue un proyecto amplio y ambicioso que crecio y se convirtio en un referente del ultimate nacional.

el plan llegaba hasta donde nos trajo hoy, 5 años de torneo donde la escena colegial se fortalece y el ultimate universitario entra el circuito nacional de ASCUNdeportes.

Visto asi es un plan excelente para el ultimate en Medellin y por que no para todo el pais.

A nivel de logistica es una de los mas organizados y el que mas da a los jugadores participantes entre otros detalles: hospedaje, alimentacion, transporte en la ciudad... quien da mas?. Mal contados y extraoficialmente son mas de 50 millones que la universidad le da al Ultimate universitario y colegial colombiano.
Para muchos jugadores el torneo deja mucho que desear. Los entiendo.
las canchas no son las mejores para jugar ultimate, el tiempo de juego es muy corto y hay mas equipos de los que puede soportar solo 2 canchas de juego. En la pasada edicion fueron 60 equipo y casi 800 jugadores.

pero y eso realmente importa?

a mi me importaba. Antes.

No entendia como era posible jugar solo 30 minutos, o jugar en canchas tan cortas. No entendia como desaprovechar el viaje de equipos desde distancias tan lejanas como Argentina, Venezuela o Panama...

Leyendo blogs (camilo, fryjol) que han publicado alguna impresion sobre el torneo veo ese interes e inquietudes de jugadores acerca del como debe ser un torneo y que debe tener buscando la calidad hacia los jugadores. Y esta bien.

Ahora no me importa mucho eso que a muchos los desvela y que antes era motivo de mis angustias... que el sistema de juego.. que las canchas... que el inverno....

ni modo, no hay muchas cosas claras para todos los torneos de ultimate en el pais y hasta que eso no pase seguiremos experimentando:

1. cual es el tiempo real de juego para un partido de ultimate en Colombia.?
2. a cuantos puntos se debe jugar.?
3. cuanto tiempo para los junior y colegiales y cuanto para el open o universitario?
4. cuanto es el minimo de jugadores en planilla
5. estan claras las ultimas reglas de ultimate version WFDF?

llegaran mas torneos y veremos los mismos comentarios: que la programacion, que es calendario, que la organizacion, etc...

Y quien podra salvarnos?...

nosotros mismos... la A.J.U.C.!!!

hasta que no asumamos el proceso de la AJUC como propio y necesario no cambiaran realmente las cosas en la estadarizacion y organizacion del ultimate colombiano. Y seguiran los descontentos e indignados por doquier.,..

esa es la unica solucion para que las cosas cambien y mejoren.
* fotos por martin aristi -ki.e 02-

lunes, septiembre 01, 2008

Colombia.dicen.que.dicen

dicen que dicen de nosotros, Colombia, en el WUGC o8...

en http://wugc2008.blogspot.com

Day 2 at WUGC had Ireland lining up against the Colombians in the morning and neighbours GB in the afternoon. The Colombians are competing at their first ever Worlds event and they ran GB reasonably close yesterday in a very aggressive affair so we knew to expect a battle.

Ireland started strongly with Nialler scoring the first goal from l'Hag and continued to trade with the Colombians for much of the first half. An aggressive game was expected and duly came about with the Colombians very physical on the mark and seeming to only have one word in their discussion vocabulary...'no!' They took the half by 1 but Ireland were right in it...appearing to be able to get D's at will but failing to convert.
The second half resulted in more of the same from the Colombians, a fast team with strong break throws. Ireland failed to capitalise on the noticeable height advantage and with the game into the soft cap Colombia hit 3 in a row to close out the game 12-8. A disappointing result for the Irish who had put so much into a game that just slipped away from them in a fractious second half.

tomado de: http://wugc2008.blogspot.com/2008_08_01_archive.html

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en " the huddle:
WUGC 2008: Day 6 by Ben Wiggins"


Colombia is an incredible story over the last four years. Watch this team for five minutes and you will see what I mean; they have a great game plan on offense, rotate their defenses well, and run smart and hard. We had a lot of trouble containing their throwers, especially in the first second or two of the stall count. They have made huge strides in the last several years, and they will keep improving. Really, I would expect them to win games at UPA Nationals in any conditions if they played like today.
tomado de: http://www.the-huddle.org/weblog/

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dice Match Diesel

USA vs Colombia

This game was really exciting. Both teams have a lot of flare and fire and it came out on the field. Like most international contests have been so far, games were close early but the better team had more weapons. Colombia's athletes are unreal and they can all get up. At one point one of their players got up and over Blaine Robbins who was easily 6 inches taller.

Colombia reminds me a lot of Japan in the sense that their all quick as hell and rely on pin point precesion to score. This proves to be exciting but in the end, all their low percentage layout grabs caught up with them. Team USA rarely had to reel in a hospital pass and caught most of their scores at chest level, wide open. Their O-line is so amazing but one thing that really impresses me is their D-line's offense. When you can put Jeremy Cram and Seth Crockford on your D-line with Biggins tossing log range strikes, you will be successful. Nate Castine is also having a great tournament and I'm sure this youngster is all smiles when he gets off the field after getting a double happiness. Chase is also playing great with an expectedly good defensive game (he had your typical insane layout Ds) as well as nitty gritty every other throw offense.

At one point things did seem to get ugly. USA plays a somewhat physical game, not unlike every other American team, and Colombia is a collection of firey soccer players that get intense and emotions ran high. It seemed like Sockeye has a firm grasp on where the line is drawn between physical and too physical. However, Colombia doesn't have any idea where this line is and they matched tight marks and little bumps with their own brand of physical play. At one point Nord stopped the game mid point to try and settle things down and it looked like it was effective. The game wasn't as good down the stretch because Sockeye really pulled away. It seems like there is a tight window between 8-6ish and 13-8ish that teams aim for. For the first few points things are close, then one team pulls away and then before you know it you're either up or down enough breaks for the winning team to cruise and that's how things went. Team USA is also devastatingly loud. Skip gets his team fired up and when I see them all in unison cheering red, white and blue, I can only imagine how intimidating they can seem.

My hats off to Colombia though. In hanging out with and watching teams from around the world, I've really begun to understand how amazing a program like Sockeye is. They are a system with so many resources and infrastructure that it is no wonder they are so good. Other teams however, struggle to even send their best players. Mexico, South Africa, a lot of these teams have to play with their wealthiest players, not nearly their best. Regardless, Colombia brings it. They play with such intensity and flare and they are skilled as hell. Their poise with the disc is excellent and they seem as prepared as anyone to compete here. Judging from their Juniors, they are only going to get better and I'm excited to see what they do in the coming years.

tomado de: http://matchdiesel.blogspot.com/2008/08/and-then-there-were-4.html


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en blockstack.tv: Colombia es el nuevo japon.

In the open division we saw GB face off against the Columbian Open team and as tipped by Brian Gisel the tournament director for WUGC, they were more than a surprise package for the brits. In a controversial match filled with little disagreements the GB men offered a rocky start which the quick to go airbourne Columbians enjoyed. Great Britain tightened it up stretching the points difference at the tail end of the game to end it 11-7 in their favour. The left feeling a bit rattled, and more determined to return on Monday in force.

http://www.blockstack.tv/blog/2008/08/day-2-columbia-is-new-japan.html


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dice Alex de Fondeville (DoG - USA Masters)

We brought them back and watched the Australians dominate the Irish (Open) and a battle royal between Great Britain and Colombia. I was VERY impressed with the depth and skill of the Colombians. Unfortunately, the points were VERY long with lots of turnovers. At one point, there was a point that took over 30 minutes. GB ended up pulling away and winning the game, but Colombia definitely had their chances.

tomado de: http://countal.blogspot.com/


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en: thinkulti.blogspot.com

Colombia
Venezuela's neighbours would have been equally fiery on a typical day, but they met us shortly after a close loss to Venezuela. And so they looked a bit flat, despite still being an animated and speedy team. We won by a similar margin to that in our Venezuela game, but felt more in control in this one. Colombia finished the tournament in 8th position at their first Worlds. An awesome, and probably unprecedented, effort. I hope the South Americans can make future Worlds (the exchange rate probably isn't nice to them), as they bring a different style of play to the tournament.

tomado de: http://www.thinkulti.blogspot.com/